This guarantees a steady flow of money towards initial industrialization, as the aristocrats keep getting income from their RGOs while building factories - solving the chicken-egg problem of capitalists and starting factories in the vanilla game. To help initial setup of industries, aristocrats have also been given the ability to build, them being natural initiators due to having a relative large amount of capital concentrated in their hands in a pre-industrial society. The starting setup is thorougly reworked to accommodate these changes, with changes in POP and RGO types to provide a stable, functional and plausible initial economy. The starting point has been establishing goods demands by POPs, buildings and units along realistic and consistent lines and RGO and factory outputs and prices according to initial assumptions about inherent profitability under equilibrium conditions. The Victoria 2 Realism & Rebalance Project (VRRP short) is an effort by the undersigned to rework Victoria 2 from the bottom up along realistic and consistent princplies. The Victoria 2 Realism and Rebalance Project Klicke in dieses Feld, um es in vollständiger Größe anzuzeigen.Les dich mal hier.
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